Wednesday, October 23, 2013

1.7 Vehicle Changes - (Large Turrets)

Again, due to incomplete information with the Blasters I will only be showing one until more conclusive information can be presented.

80GJ Blaster
Damage: 105
RoF: 428.57
Optimal Range: 89.6 (+59.6)
Maximum Range: 160 (-40)
Heat Cost Per Second: 15
PG: 747 (-253)
CPU: 84 (+44)

80GJ Railgun
Damage: 1450 (+343.12)
Splash Damage: 180
Blast Radius: 2.0 (-0.5)
RoF: 30 (-4.29)
Charge-up Time: 0.35
Optimal Range: 600
Maximum Range: 600
PG: 545 (-355)
CPU: 128 (+68)

80GJ Particle Accelerator
Damage: 1687.5 (+414.59)
Splash Damage: 207
Blast Radius: 2.0 (-0.5)
RoF: 30 (-4.29)
Charge-up Time: 0.35
Optimal Range: 600
Maximum Range: 600
PG: 670 (-320)
CPU: 163 (+91)

80GJ Particle Cannon
Damage: 1885 (+446.06)
Splash Damage: 234
Blast Radius: 2.0 (-0.5)
RoF: 30 (-4.29)
Charge-up Time: 0.35
Optimal Range: 600
Maximum Range: 600
PG: 817 (-272)
CPU: 86 (+111)

ST-201 Missile Launcher
Damage: 415 (+25)
Splash Damage: 125 (+45)
Blast Radius: 1.5 (-1.5)
RoF: 400 (+376)
Optimal Range: 250
Maximum Range: 250
PG: 712 (-88)
CPU: 163 (+98)

AT-201 Missile Launcher Damage: 498 (+30)
Splash Damage: 150 (+54)
Blast Radius: 1.5 (-1.5)
RoF: 400 (+376)
Optimal Range: 250
Maximum Range: 250
PG: 838 (-42)
CPU: 197 (+119)

XT-201 Missile Launcher Damage: 539.5 (+32)
Splash Damage: 162.5 (+58.5)
Blast Radius: 1.5 (-1.5)
RoF: 400 (+376)
Optimal Range: 250
Maximum Range: 250
PG: 985 (+17)
CPU: 231 (+137)

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