Wednesday, October 23, 2013

1.7 Vehicle Changes - (Small Turrets)

Alright, so apparently Blogspot doesn't like me and I'm having to go old school, typing everything you see here in HTML mode. If anything looks crazy, that's why.

Now, to begin, I'd like to mention that this is still a work in progress and it's going to take a little while to get everything in order as I have to do some calculations for each and every individual change to give you, the reader, something a bit more comprehensive than the spreadsheet hell CCP dropped on us.

Not that I'm disappointed with them, they -finally- made some measure of communication with us and that much I'm grateful for. So, here's how this works. This here's a list of changes from our current numbers to the 1.7 numbers in traditional Eve Online feedback format, with the increased/decreased values, if any, in parenthesis.

Rate of Fire is measured in Rounds Per Minute.
Ranges and blast radiuses are listed in meters.
Charge-up times are listed in seconds.
Heat capacity is not given in new stats.

I will update this occasionally as I find new information through testing (such as seize durations and cool down times, etc). NOTE: Small Blasters are inconclusive at the moment as the spreadsheet apparently has false values (all damages listed as 25 between tiers)

SMALL TURRETS

20GJ Blaster
Damage: 25
RoF: 857.14
Optimal Range: 65 (+30)
Maximum Range: 100
Heat Cost Per Second: 18 (+3)
PG: 168 (+68)
CPU: 62 (+54)

20GJ Railgun
Damage: 235 (-40)
Splash Damage: 75
Blast Radius: 0.65
RoF: 150 (+96)
Charge-up Time: 0.65
Optimal Range: 300
Maximum Range: 300
PG: 117 (+37)
CPU: 78 (+63)

20GJ Particle Accelerator
Damage: 282 (-48)
Splash Damage: 90
Blast Radius: 0.65
RoF: 150 (+96)
Charge-up Time: 0.65
Optimal Range: 300
Maximum Range: 300
PG: 144 (+56)
CPU: 98 (+80)

20GJ Particle Cannon
Damage: 305.5 (-52)
Splash Damage: 97.5
Blast Radius: 0.65
RoF: 150 (+96)
Charge-up Time: 0.65
Optimal Range: 300
Maximum Range: 300
PG: 178 (+81)
CPU: 119 (+97)

ST-1 Missile Launcher
Damage: 400 (+50)
Splash Damage: 275 (+10
0) Blast Radius: 2.5 (+0.5)
RoF: 50 (+12.5)
Optimal Range: 200
Maximum Range: 200
PG: 153 (+80)
CPU: 98 (+82)

AT-1 Missile Launcher
Damage: 480 (+60)
Splash Damage: 330 (+12
0) Blast Radius: 2.5 (+0.5)
RoF: 50 (+12.5)
Optimal Range: 200
Maximum Range: 200
PG: 180 (+103)
CPU: 119 (+100)

XT-1 Missile Launcher
Damage: 520 (+65)
Splash Damage: 357.5 (+80)
Blast Radius: 2.5 (+0.5)
RoF: 50 (+12.5)
Optimal Range: 200
Maximum Range: 250 (+50)
PG: 212 (+127)
CPU: 139 (+116)

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